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Wesnoth Units database

Great Jinn

(image)

Great Jinn are the wisest entities who arise from Limbo, powerful because they connect the two dimensions. They use extremely powerful magic, but aren't as good as Efreeti are in close range.

Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. During battle, this unit can drain life from victims to renew its own health.

Advances from: Jinn
Advances to: Wonderful Jinn
Cost: 38
HP: 45
Movement: 6
XP: 130
Level: 2
Alignment: neutral
IDI8 Ak_Jinn_Great
Abilities:
(image)magical scimitar
blade
16 - 1
melee
magical
(image)magic
arcane
5 - 4
ranged
magical
drains
Resistances:
blade20%
pierce20%
impact0%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Castle160%
Cave340%
Coastal Reef150%
Deep Water120%
Flat140%
Forest150%
Frozen120%
Hills150%
Impassable9990%
Mountains160%
Mushroom Grove350%
Sand130%
Shallow Water120%
Swamp120%
Unwalkable120%
Village160%